LB2RIVA.TXT Longbow 2 Riva 128 Alpha Display Driver Readme File 12/24/97 1. Description This is a display driver update to allow Longbow 2 to run 3D accelerated on Riva 128 cards using Direct3D. This display driver is ALPHA software, and should not be considered complete. This driver will allow users of Longbow 2 to choose what kind of display driver they use when flying the game. Users with 3Dfx compatible cards can use the Glide display drivers. Users with Riva 128 cards can use the Direct 3D driver. Users with neither can use software driver. The purpose of this Alpha release to is test the display driver on as much hardware as possible before we release a final driver. As it is an Alpha driver, there are some known problems. The goal is that users who use this new driver and find problems will report them to Origin so we can address these issues. See the support section for instructions on how to report bugs. 2. Installation To install the lb2riva drivers, run the self-extracting archive LB2RIVA.EXE in your Longbow 2 directory (typically c:\janes\longbow2). Then run the batch file RIVAINST.BAT. This will patch Longbow 2 to run with Riva 128. When that is complete, you must make modifications to the system to tell it what display driver you want to use. This is controlled by a series of flags in the [INIT] section of the file CA.INI. CA.INI will be found in the root directory in which you installed Longbow 2 (typically janes\longbow2). To modify CA.INI, double click on it in the Windows 95 explorer. It is a good idea to back up CA.INI before you change it. The flags are 3DFX for Glide, and D3D for Riva128. Setting these equal to 1 or 0 in combinations will turn the drivers on and off. Please note that there are other flags in the [INIT] section. Do not modify these. Here are the individual instructions for running each driver: A. TO RUN LONGBOW 2 USING DIRECT3D FOR RIVA 128 CARDS Create a flag D3D in the [INIT] section of CA.INI and set it to 1. Create the flag 3DFX, and set it to 0. The result should look like this: [INIT] D3D=1 3DFX=0 B. TO RUN LONGBOW 2 USING GLIDE (3DFX NATIVE) Create a flag 3DFX in the [INIT] section of CA.INI and set it to 1. Create the flag D3D, and set it to 0. The result should look like this: [INIT] 3DFX=1 D3D=0 C. TO RUN LONGBOW 2 USING SOFTWARE DRIVERS (NO HARDWARE ACCELERATION) Create a flag 3DFX in the [INIT] section of CA.INI and set it to 0. Create the flag D3D, and set it to 0. The result should look like this: [INIT] 3DFX=0 D3D=0 3. Usage Once the flags in CA.INI are set correctly, the game will use the correct driver if you have the hardware and drivers installed on your system. If you do not, then the game will default to the software drivers. In the game, you will notice extreme improvement in frame rate on the Riva 128 if you decrease the horizon distance in the options menus. To do this in the game, hit ALT-O to enter the menus. Selection GRAPHICS, then CUSTOM under DETAIL. There will be a slider marked HORIZON DISTANCE. Move this slider towards the left. 4. Support As stated above, this is an Alpha version of the Direct3D drivers, and you may encounter some problems. If you do encounter any problems, please let us know as soon as possible so we may correct these problems for the final release of this driver. Please send all pertinent information, including a detailed description of the problem you’ve encountered, and a complete summary of your machine specs to support@origin.ea.com. We have automated this process for you. When the Autorun for Longbow 2 launches after inserting Disk 1 into your cd-rom drive, click on the “HELP” button. This will bring up a help file with a button marked “Contact Tech Support.” Clicking this button will run a utility that will poll your system for all the information needed by our Customer Service team and will allow you to email this, along with a description of the problem to them. Please put the words LONGBOW 2 and RIVA in the subject to better help us organize the data.